Motion Capture is something Blender doesn't do particularly well by default. Which is why there's a lot of tutorials out there with misinformation on how to it.
In this video we'll use the 'Animation Layers' addon and learn how to tweak our motion capture animation to our liking.
In part 1 we looked at the right way to set up motion capture in Blender through a process called 'retargetting'. Part 1 can be found here:
https://www.youtube.com/watch?v=AutNCxcK0Xc
And in part three, we'll look at ways of combining different mocap clips into one animation:
https://www.youtube.com/watch?v=64SDRd6zkDY
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Animation Layers - Affiliate Link:
https://blendermarket.com/products/animation-layers/?ref=414
Auto Rig Pro - Affiliate Link:
https://blendermarket.com/products/auto-rig-pro?ref=414
Download the Suzanne rig (use free at checkout):
https://gumroad.com/l/hMYYf
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0:00 Introduction and last lesson recap
0:22 Download the Suzanne rig
0:33 The problem - how to change our animation?
0:56 Download 'Animation Layers' addon
1:14 What are animation layers?
2:13 Getting started with Animation Layers
3:35 Tweaking the hips
4:48 Non-destruction animation using the influence slider
5:42 Tweaking the feet
8:11 Tweaking the spine
9:24 Tweaking the hands
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Want to learn about character design in Blender?
Check out my "Character Design for Production" tutorial series - available on the Blender Market and Gumroad.
Gumroad: https://gumroad.com/l/kYajJ
Blender Market: https://blendermarket.com/products/character-design-for-production
Flipped Normals:
https://flippednormals.com/downloads/character-design-for-production/ref/ArchDragon/
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#Blender #Mocap #MotionCapture #AutoRigPro #AnimationLayers
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