Having concept art to work from is fantastic for a 3D artist. But the best concept artists won't just give you a blueprint to build from. You'll get several sketches. And you'll still want to collect your own references.
So how do you go about choosing what to include and what to discard? In this video we'll do a speed sculpt based on the concept art by Piper Thibodeau and talk about how an artist goes about making these kinds of choices.
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Introduction: 0:00
Concept art: 0:53
Blocking: 1:30
Sculpting the head: 2:50
Sculpting the body: 4:30
Sculpting the beard #1: 8:50
Vertex Painting: 9:50
Modelling clothing: 10:45
Modelling props 11:40
Sculpting the beard #2: 16:00
Sculpting the beard #3: 17:34
Sculpting the beard #4: 18:36
Retopology: 22:25
UV unwrapping: 23:40
Texuture painting: 24:25
Designing Materials: 25:10
Texturing the clothing: 27:25
Detailing the belt: 28:50
Posing: 32:05
Cloth simulations for wrinkles: 33:15
Adding bees with particles: 35:20
Lighting setup: 37:15
Final Render: 39:05
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Original Concept Art:
www.artstation.com/artwork/Xn4QqL
Piper Thibodeau Artstation:
www.artstation.com/piperthibodeau
Piper Thibodeau Patreon:
www.patreon.com/piperdraws
Retopoflow Addon:
https://blendermarket.com/products/retopoflow?ref=414
Grant Abbit Dwarf sculpt tutorial:
https://www.youtube.com/watch?v=IDX8vE8zC-M
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Texturing/Material websites:
cc0textures.com/
www.cgbookcase.com/
https://texturehaven.com/
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If you'd like to learn more about creating cartoon characters like this in Blender, check out my "Character Design for Production" tutorial series - available on the Blender Market and Gumroad.
Gumroad: https://gumroad.com/l/kYajJ
Blender Market: https://blendermarket.com/products/character-design-for-production
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Background music supplied by:
www.bensound.com
#Blender #tutorial #sculpting
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