πΊ Welcome to another exciting Rust programming tutorial!
In this video, we'll explore the fundamentals of networking in Rust by building a simple TCP server. We'll walk you through the code snippet provided, explaining each key component and step along the way. Let's get started!
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β±οΈ Timestamps:
00:00 - Introduction
01:07 - ABCs of Networking
03:32 - Code Explanation & Walkthrough
18:58 - Testing and debugging
20:01 - Handling Client Connections
21:23 - Outro
π Code Snippet:
You can find the code used in this tutorial on GitHub: https://github.com/BekBrace/rust-tcp-server
In this Rust networking tutorial, you will learn:
1οΈβ£ How to import necessary modules from the Rust standard library for networking.
2οΈβ£ Handling client connections using the handle_client function, which reads data from clients, processes it, and sends a response.
3οΈβ£ Binding a TCP listener to address "127.0.0.1:8080" and listening for incoming connections.
4οΈβ£ Using multithreading to handle multiple client connections concurrently.
By the end of this video, you'll have a clear understanding of how to create a basic TCP server in Rust and how to handle client requests. Don't forget to like, subscribe, and hit the notification bell to stay updated with more Rust programming tutorials!
π GitHub Repository:
https://github.com/BekBrace/rust-tcp-server
π Readme.md: https://github.com/BekBrace/rust-tcp-server/blob/main/README.md
π Telegram Channel: https://t.me/bekbrace
π Instagram: https://www.instagram.com/bek_brace/
π Twitter: https://twitter.com/BekBrace
#RustProgramming #NetworkingInRust #TCP #RustTutorial #RustServer #RustNetworkingTutorial #LearnRust #programmingtutorial
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