This version of randomizer randomizes all static item drops from pots, crates, regular freestanding rupees and hearts, silver rupees (the ones that solve dungeon puzzles) and beehives, in addition to all of the other items normally randomized. This also randomizes all entrances, and makes them decoupled, which means going back the way you came will not take you back to the same place. This is the most amount of meaningful randomization possible in any current version of randomizer.
"No Logic" means that the placement of items (and in this case, entrances) can be absolutely anywhere with no checks to ensure that completing the seed is actually possible.
This is the version used https://github.com/mracsys/OoT-Randomizer
The custom music I use is here https://github.com/DaruniasJoy/OoT-Custom-Sequences
Here's the spoiler log for anyone curious https://pastebin.com/iqFj9Tpr
The goal is to obtain 8/9 dungeon rewards (Spiritual Stones/Medallions) to obtain Ganon's Castle Boss Key. I also self-ban boss key skips for this.
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