In real life, people don't wait around for you to interact with them—so why do non-player characters do this in video games? The team behind Wayward Strand have created an intricately detailed real-time narrative adventure where all the NPCs are just as busy as the player. In this 2023 Independent Games Summit talk, narrative co-directors Georgia Symons and Jason Bakker talk about their process for structuring a world of simultaneous stories in a way that feels nourishing to the player.
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